Shining Paths

Adventures Beyond Known Space


Encounter Seeds

World / Planet – die drop table

Use this die drop table to randomly generate a planet.  


Station / Capital ship – die drop table

Use this die drop table to randomly determine PC position in a space station, capital ship, or other large structure. Replace the Cryogenic Chambers space for Incarnation Facility.

Security Ops (SecOps) Agent

The Security Operations teams (SecOps) responsible for maintaining security of ships and stations are no joke. Space stations are isolated habitats floating in space, and a threat to the station could kill everyone inside or send the vessel plummeting to the planet below.... Continue Reading →


Bouncers are heavy attack ships who specialize in Relay Attacks, using void jumping to reach enemy fleets. Fully capable of crushing hard targets such as capitol ships, Bouncers can carry extreme payloads of munitions on short, focused attack runs, culminating in a spectacular pyrotechnic "death... Continue Reading →

Space Police (“Scops”)

Space police are present in every civilized system and sector. Spacers commonly refer to them as "space cops"  or "scops". Depending on the local laws and demeanor, they may be a blessing or a curse to Spacers, and their capabilities may vary... Continue Reading →


Burners are bounty hunters or assassins assigned to track down and "burn" designated targets. They can be government agents or private individuals working for pay. While some of the most notorious Burners are known to operate alone, most Burners actually work... Continue Reading →

Omegas (Corpse Soldiers)

Mot make extensive use of Omegas to crew their ships, man their lancer cohorts, and populate their garrisons. Omegas are often called "Corpse Soldiers", for they are Necroincarnates--cybernetically enhanced corpses. The Mot create their Omegas by forcibly Incarnating captives (dead or alive) and putting them through complete... Continue Reading →

Black Omegas (Spectrals)

The Black Omegas are the elite special forces of the Mot. Equally effective in clandestine and psychological warfare, these warriors are arguably the most notorious and feared fighting force ever known. Black Omegas are equipped with advanced components such as Void Blink Modules and Void... Continue Reading →

Māras (“Cryptics”)

The Māras are enigmatic beings of immense power, ancient and beyond mortal understanding. Maras wander the universe, sometimes as individuals or in small groups, and contact with them is always a risky affair, sometimes profitable but always perilous. The Maras are one of the... Continue Reading →

Known Space

"Known space" is the nucleus of civilization, the planets and systems in the galactic core. While for some Spacers this is home, for most it is the world they wish to escape from, a world of legalized corruption, political lobbies,... Continue Reading →

Ghost Ships

The downside of Reflex technology is that it deals in psychic currency. Most Reflex technology uses ambient psychic energy, but Reflex Cells and Reflex Furnaces require more concentrated energy...souls. A ship that runs out of psychic energy or strays too far... Continue Reading →

Space Pirates

Some spacers turn to a life of crime,  raiding other ships, stations or even worlds. Space pirates routinely conduct nefarious operations such as capturing and plundering spacecraft for cargo, looting and occasionally stealing an entire spacecraft itself, and possibly killing or enlisting the hapless crew... Continue Reading →

Mot Necroincarnates

The Mot are a faction of Necroincarnates. They take the bodies of other species, augmenting them extensively over time, and spreading their consciousness across the stars. Their culture is ancient and decadent and the bodies they painstakingly craft are seldom appealing... Continue Reading →

Space Samurai

Space Samurai are warriors who wander the stars and seek glory and self-perfection in ritual combat. Most Space Samurai encountered in space are Incarnates, with Harness stylized as ancient o-yoroi samurai armor. They are adept at many weapons, but their signature are their Rygas-bladed void swords, which in... Continue Reading →


Spacers often follow the shining paths to find remnants of the "Ancients", precursor spacefaring races with long-forgotten technology. However, delving into ancient secrets is not without risk, for nearly anything could be found, and not all is comprehensible by mortal... Continue Reading →


Spacers face many dangers, but becoming marooned or forced to land on a strange planet to make repairs can lead to a lot of alone time. However, spacers who are following the Shining Paths may find they are not the first... Continue Reading →


One of a Spacer's recurring nightmares is being grounded. This forces an adventure on the ground (or station-side), possibly without access to resources aboard the ship. Regardless of the reason, a Spacer who can't roam free is a bird with clipped... Continue Reading →

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